Platcore:AP-10

Hey guys! Quick update on Platcore really. We’ve just released our first promotional animation on it, although this shows no gameplay, it ties in with the game nicely, and gives an overview on what Platcore are really like!

NCH done all the animation for this, so a huge thanks for that! And his friend Skybase did the voice acting. He suits the advert perfectly I think!

So Platcore are advertising some of their products that are in testing for public consumption and this is the AP-10 panel rifle. Unfortunately for you, you will face this weapon in the game soon!

Platcore is an up and coming platform-survival game where your aim is just to stay alive!

It’s a shame you can’t buy them, I think it’ll be a nice investment for my house. Not that I have a problem with postmen!

As for the development in the game, it’s coming along nicely. Syncing up the tracks and allowing a nice difficulty curve has been the most time consuming as it involves a lot of testing and monotonous work! But that aside, it’s nearly done, and will be in your hands as soon as possible! I’ve been working as hard as I can to get this to you guys ASAP!

Oh, and have a little Platbot. Cute eh?

Platbot

Platcore, Platcore, Platcore!

Platcore Title

Hey guys! For the ones who don’t follow me on twitter/facebook or know me well, you won’t know about Platcore that much! It’s a project I’ve kept in the dark a little bit, but for good reason, it’s going to be a blast! I’d like to tell you guys a bit more about it, as it nears the end of the development cycle actually.

A test room with two turrets. Not a real level though!

A test room with two turrets. Not a real level though!

What is Platcore?! Well Platcore is going to be a platformer/avoid style of gameplay, you play as a Platbot which is a testing robot for Platcore, and Platcore will be using you to test out their newest products, which come in the form of things which aren’t exactly your friend (Lasers, turrets, even bigger lasers, and evil things!). You play in a test chamber and your sole aim is to stay alive and survive the testing procedures, remember though, your robot is dispensable so there are MANY robots to play as if yours gets destroyed.

It will be synced in with music, however, we’ll have to trust Platcores music tastes for that one! I’m sure they like good music, right?!

Platcore - Playable menu, run around and have fun on the menu screen, yey

Platcore - Playable menu, run around and have fun on the menu screen, yey

I’m expecting to have this fully done by the end of the month so you guys can experience the full game very soon! But a few things held be back (good things for the game though!) I usually post little things of facebook and twitter if you like/follow me. Enjoy!

Space is Key iOS now live!

Space is Key

That’s it folks! It’s here, the time has come. Space is Key is now on iOS! So arm your iPhone/iPad/iWhatever and get playing! Fill the leaderboards up with your top scores, and let’s see who’s crowned king ehy?!

I’d like to say a big thanks to you guys for wanting it ported over so much! So here you go, you deserved it. Get your friends playing it too! If you could also give it a rating and a fair review, that would be great help to get this App off it’s tiny feet! Let’s do this! And have fun guys :)

http://itunes.apple.com/gb/app/space-is-key/id444050300?mt=8

Needs moar achievements

Hey guys. Some quick updates on the situation with Space is Key iOS! We’re actually fully finished on the game, it’s well working, and gives you just as much pixel smashing fun as on the pc! (If not more fun!)

Pah! I can do better...

Pah! I can do better...

At the moment, we’ve just finished adding a chunky 26 achievements using GameCentre. So you’ll be able to compete with your friends to see who can unlock the most! Heres a snapshot of a few!

You could do these. Right?

You could do these. Right?

I actually ran a little competition over on the facebook page too, basically ‘What’s the most creative achievement you could add to Space is Key iOS’ and we had a load of entries! Some really cool ideas. And I ended up picking 5 of the ones I used and they’ll be getting a promo code for the game on release! So well done guys :)

So yeah, we’re just testing to make sure they all work and nothings wrong. Then we’ll throw the game to apple, and hopefully get a decent approval time.

I’ve also had a few emails with regards to pricing too. I wish I could push it free like the flash game! But there are costs, and I’ll be charging it at tier 1 (.99$/.59p) so it’s only a small amount! Surely if you love it, you won’t mind :) But for those who don’t have the funds, I’ll be throwing promo codes around, so get involved on my facebook page.

photo-29-06-2011-00-14-38

Ignore the other two scores. I'm top ;)

I’ll update you as I get further in the process! I’ve got a load of news I want to tell you guys also! Lots of things in the cooking pot. Enjoy!

Space is Key iOS

Hey guys! It’s been a little while since I’ve updated you’s. But it’s for a good cause! I’ve been mainly focusing my spare time on a little project that involves iOS and Space is Key!

I’m pleased to announce that it should be hitting Apples App Store real soon!

At the moment, we’re just ironing things out and tweaking things. I’d say it’s a good 95% complete, so we’ll be submitting it for review as soon as we can.

But what can we expect from it?! Well it’s a pretty close port from the flash version, with all the same fun levels, however there is a pretty major change! To make it more tap friendly, we’ve decided to make it one level per screen, at first I was a little unsure about this, but it’s perfect! And allows for a much better HUD. We’ll be filling the game with achievement goodies, aswell as local top scores, and even a leaderboard for you guys to battle it out!

So yeah, watch this space or follow me on facebook for short updates! http://www.facebook.com/ChrisJeffGames

Space is Key iOS Menu. May change before release though!Sneak peak at one level!

Really hope you guys will enjoy this as much as I have developing and testing!

Ps: I may throw a little competition on release and give away some free download codes for the game!