Archive for the ‘News’ Category


Super Indie Pals are back again! Episode 2.

15 May 13

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We just launched our second episode of Super Indie Pals!

This time I feel we took all criticism on board and acted upon it! We ended up structuring the talk a lot more which I feel helps the flow of the podcast as well as lowering the background music AND offering a music-free version in the link dump for a few people :)

This week we spoke to Joey Betz from Armor Games, the man responsible for Sushi Cat, Crush the Castle and others. Great guy and was a fun talk!

Head over to http://superindiepals.com to check us or! (If you don’t like the background music, there is a non-BG music version in the description on the site!)

Or be cool and listen on this embedded version.

See you in two weeks when we speak to John Cooney AKA Jmtb02.

 

Super Indie Pals episode 1!

01 May 13

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We’ve just launched our Super Indie Pals podcast. Pretty excited to see how this is received by everyone! Let me know what you think too as feedback is king!

We goofed around for an hour and ended up with a super cool interview with Daniel McNeely from Armor Games too!

You can check out our first episode at:  http://superindiepals.com/post/49355918825/episode-1-armor-games-the-very-first-episode-of

Or you can be cool and listen to the embed below!

Page updates!

18 Apr 13

Just to let you guys know, since I’m pretty much at the end of development for both ‘There goes the TV’ and ‘Above Average Guy’.

I’ve updated their pages on here and filled them with screenshots and explained what the games actually are.

Two games, one image!

Two games, one image!

You should check them out, it’s fun!

Above Average Guy page

There goes the TV page

The recap of destiny! (GDC and FGS)

11 Apr 13

 

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(From left, curving around the table) – Sudarmin (Toge), Me, Yowan (Juicy Beast), Jimp, Jay Armstrong, Dan McNeely, Kris (Toge), Dom (Juicy Beast). Great Chinese food, with even greater people!

I’m getting over the jet lag I think! But man, San Francisco was fun. If I could, I’d actually live out there. What a place!

So it was a trip for the Super Indie Pals – now best buddies (Jay Armstrong and Jimp). Hanging out with these guys was a blast! Everyone kept asking us if we’d known each other for long too which was pretty funny as we’d probably all been friends since Mochi London 2013 (Me and Jay knew each other before hand though, we adopted Jimp I guess).

After a huge 16 hour flight was FGS! I wouldn’t say we were jet lagged much, just bloody tired. But we made it early!

So Sunday was FGS. What a day this was. After I got there, I felt like I’d missed out on so much from not attending the previous ones. If you didn’t go, you should check out the recordings, now!

Jay won the Most creative game award in the Mochis for Super Adventure Pals. How awesome is that?! But despite what Jay and Jimp say, I was the real winner…. I totally didn’t steal Jays award and put my own stickers on, I promise! (I’m bad a lying).

#NeverleaveyourmochiwithmewhenIhavestickers

#NeverleaveyourmochiwithmewhenIhavestickers

I’ve really got to say thanks to the Kongregate team for letting us hang in their offices and drink their beer a ton too. I think we were there three times! Really cool people to hang out with, and I have office envy too (Same with Mochi, I want your office).

What I loved most was twitter. The great thing about GDC and FGS was that everyone was all in the same place and everyone used twitter – this is a recipe for big meetups, everyday. It happened too! We ended up with Myself, Jay Armstrong, Jimp, Joey Betz, Con Artist Team, Colin and Steve from Mochimedia, Toge Productions lads, John Cooney and some of the Kongregate team, John from Notdoppler, Anya from Addicting Games, Brad Bourne and probably more that I can’t think of. We had a crew and we used it! What I remember the most is over dinner, John mentioning that we had the cream of the crop of the flash industry, right here under one roof. Which is pretty insane really! We hung out with the Juicy Beast guys (Yowan and Dom), The FGL team, Daniel Stradwick (Monsters Den) and also Simon from Berzerk studio.

Anya took us to see the lightshow at the Bay Bridge! (From left to right) Jay Armstrong, Jimp, Me, Anya (AddictingGames), Sudarmin (Toge), Kris (Toge), John (Notdoppler).

Anya took us to see the lightshow at the Bay Bridge!
(From left to right) Jay Armstrong, Jimp, Me, Anya (AddictingGames), Sudarmin (Toge), Kris (Toge), John (Notdoppler).

But along with meeting all of the above, it was awesome to hang out with Daniel McNeely from Armor as it’s always been emails we’ve worked over and it’s great to put a face to the name and really get on with them – making it a mission next year to visit them out in Orange County!

We also got to go to Alcatraz on the Tuesday too, thanks to Chris from FGL for that too as it was great fun! We were looking after the Gardens by ripping up and chopping some plant (I have no idea) that Seagulls nest in. Jimp and I were the chumps that stood and choped the big leaves into little leaves, whilst Anya and Jay threw a ton of plants at us. After we got to do the audio tour of Alcatraz and see some of the cells and stuff – which was awesome, you have to do it!

Once GDC wound down, we decided to explore! We rented bikes and headed over the Golden Gate bridge to Sausalito. I fell in a prickly bush and had people laugh at me which was fun, BUT, chump of the month goes to Jimp for going over his handlebars and scaring a Mexican couple. Bravo!

Biking the Golden gate was amazing! This photo really does it no justice either...

Biking the Golden gate was amazing! This photo really does it no justice either…

All in all, I want to live in San Francisco now and if you live there, I’m jealous of you. Lets swap?

Was it worth it?

‘I’m not reading this huge ass article that you’re about to write, you cheeky british chump!’ version = YES!

With that aside, I know you’re wanting to read this (You better)! So before I left for GDC, A lot of people were saying they’re probably not going to make it as they can’t afford it or they don’t think it’ll really be worth it.

The first answer is cool, I mean yeah it’s definitely going to knock you back a bit in terms of finances, but you can totally make the trip without absolutely destroying your bank, you know this too.

From a business and networking point of view, it’s completely worth it I feel. Personally, I might not have made it out if FGS (Flash Gaming Summit) wasn’t on purely because it’s completely targeting the industry I’m actively in (Flash Games) so I knew that everyone I’m going to meet is pretty much making flash games, wanting to, or in some other way involved. However GDC isn’t so much, it’s a lot more wider but it doesn’t mean you can’t get a lot out of it either.

Independent Games Summit Pass let me down though. A lot of the larger talks and ones that seemed really interesting weren’t covered on this (I kinda knew this before – but I didn’t think it’d be that much of a pain). I was wrong, I think we made like 4 talks in totally, which is pretty sucky. But a few we tried to go in we got turned away due to our passes (even when our pass was listed) too, so I think next year It’d be best getting an access-all pass so I can see everything I want too and to also watch them online after (Which the Indie pass totally didn’t do).

We got to hang around the GDC area and the Expo (Probably the best part of the Indie pass if you miss out on the first two days of the summit like we did!). And we also got denied coffee because we had an indie pass!

Was it worth it? Of course!

Definitely the bets trip I’ve been on.

(If you’ve made it this far, tell me on twitter @ChrisJeffGames and I’ll owe you a cookie!)

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Sudarmin (Toge) and myself. I’m so photogenic!

Super Indie Pals

10 Apr 13

 

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I’m the middle one, the cool one y’know.

I read your mind actually. You’re thinking ‘Chris! But what it is this?!’. Well son, sit down in front of the fire and I’ll tell you all about Super Indie Pals!

So Super Indie Pals is a new Game Development podcast by myself, Jimp and Jay Armstrong. We’re going to rock your ears every month with a ton of blabble, more blabble and a special guest! We’ll be focusing on flash games at the moment but who knows what the future holds!

Also we’ve lined up a good 6 months worth of AMAZING guests – real prominent players in the industry. So I seriously can’t wait to get the ball rolling on this one!

Coming soon, to some ears near you! (Your ears, not someone elses, unless they want to listen – then that’s fine!)

Did I mention, Waterflame is handling the jingle too. I’m probably the most excited about this to be honest!

GDC/FGS and not so secret super cool podcast!

22 Feb 13

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GDC & FGS!

That’s right! I’m at FGS5 and GDC13 in March. If you’re going and want to meet up throw me a message on the contact, always up for meeting fellow developers or publishers/sponsors. If I’ve worked with you, it’ll be even better to put a face to a name! :)

I don’t bite! Honestly.

It’s going to be really cool as I’ve never actually been to the States before but wanted to so TICK! That’s off the list. I’m heading over with Jay Armstrong (Doubt you’d know him, he made Super Adventure pals) and JIMP (Really doubt you’ve heard of Sushi Cat), so that alone is a concoction of mayhem, we’re going to make a good holiday of it by not drinking, no parties and just staying in our hotel for the 10 days.

I’m a bad liar, that’s definitely not going to happen!  We’re even make a game on the way there. PlaneJam style!

Super indie pals

I knew I had to do the art for the website. I mean, I’m super talented at drawing (I ABSOLUTELY SUCK! HELP ME)

A podcast?!

I heard you’re making a podcast though, Chris? HOW DO YOU KNOW! That was a secret.

Seriously though it’s been something on my mind for a while and I think we can really nail it, so I pitched the idea to James and Jay. The ball has already started rolling and we’re looking at launching our first episode of the podcast once we’re back from San Francisco. It’s going to be called ‘Super Indie Pals’ purely because I hate the name of ‘Super Indie Pals’ and thought it needed to be stolen. Seriously, it’s a great name and it describes us all as a group. It’s a good nod to Jay too ;)

So the whole idea is to talk about games we’re playing, tips and tricks, a load of talk about game development cycles, what we’re currently working on or doing that’ll hopefully be of interest to everyone. My plan is to also try and get someone from the industry involved every episode to ask them a bunch of questions too. I’m really excited about this venture and can’t wait to show you guys.

Did I mentioned our beloved Waterflame is doing the jingle too?! I’d listen just for that to be honest.

Platcore stuff!

Psssssst. Did you see Platcore go live on Miniclip this week? If not, you should check it out. This is really cool and in relation to my last post, it’s kind of a proud feeling in my career to get something of mine on their due to me living on that site as a kid!

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It went live on Miniclip. Show it some love!

A bit of reflection. Then and now!

20 Feb 13

I’m not really sure why this was brought on but I was talking to Rob from Miniclip earlier today and ‘Heli attack’ was mentioned. Somehow this triggered feelings. REAL FEELINGS!

So Heli Attack was a game I played a lot in School and people who I went to school with know this too ’cause they played the hell out of this game as well!

This game literally dominated PC usage time when I was in school.

This game literally dominated PC usage time when I was in school.

Thinking back during school (From about 12-15 I’d reckon) I used to play flash games during ICT instead of doing work, or when I’d finish. Heck, if the teacher let us on computers during a lesson, it’s guarenteed some games would be loaded up and minimised when the teacher checked up on us.

What’s completely insane to me is, I never in a million years thought I’d be in the position I am in now which is pretty much developing games for the front pages of websites I used to frequent when I was a kid!

So yeah, it really got me thinking back to kind of how lucky I feel to have fell in this industry really and it proves that if you put everything you have in to something and run with it,  you can do anything.

With all them feels floating around I’d just like to give a nod to anyone I’ve worked with and to people who I’ll eventually work with and most of all, you guys who’ve backed my projects and played them to death! :)

Now have a goofy picture of Sushi cat and me!

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Expanding on this a little bit more after some Facebook discussions. Someone I know from the Paintball industry (I play tournament Paintball too) told me when he was in school he used to destroy and break things belonging the teaching (What a git! haha) so the teacher would be confused to why it works. Irony has him in the position where he’s a tech for a Paintball firm, he fixes things…

It’s pretty funny how whether you like it or not, School is going to shape you into what you are, even when you didn’t mean it to! Most clever hackers who hack NSA/FBI end up working for a company to help them better their security and what not.

I’m not sure where this leads but it’s definitely a pretty interesting topic like! Care to add anything?

End of the world? Make a game!

03 Feb 13

After being on Google Hangouts with Alex and Skybase back in december, I had a bit of an idea after we spoke about the end of the world. Surely the end of the world couldn’t happen on Friday anyway, I want sushi on Sunday and I can’t be missing that! (Totally didn’t miss it either!)

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From the get go. We knew this bloke was up for the job!

So, what if it is the end of the world? It’s probably best to make a game about it, right? BINGO!

I totally didn’t believe in it, it’s ludicrous to be honest. So we thought we’d go along with the ‘ludicrous’ theme and imagine if something completely out of the bloom would happen. You know, like if you TV stood up and growled at you or even your fridge growing arms and chasing after you. It’s probably as likely to happen as the end of the world so why not!

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Now this is what I mean about something ludicrous. This makes no sense; JUST THE WAY I LIKE IT!

After brain storming some stupid ideas I thought I’d be best to go with a mini brawler kind of game, especially since it’s not something I’ve ever done but absolutely loved since the Sega Megadrive.

So this idea has been in developed since the end of December and it’s really came quite a way, pretty fast too! I’d say I’m mostly done with the whole game apart from starting to balance out the gameplay but this is definitely something that should be out by the end of the month so I can start fixing some bugs in Above Average Guy and get that baby launched!

This was initially supposed to be a GameJam style game and done within a week MAX. But once we missed the deadline, we started to just start pumping tons of cool stuff into this game and really expand it into a fully fledged game just instead of a little laugh.

Traps

Brawler with a hint of lime. By lime, I mean strategy. I didn’t really mean lime.

The game itself as a brawler was pretty fun but for some reason Alex decided we needed more. So we ended up putting five ‘deployables’ which you buy when the wave is clear and also deploy them on a clear wave before it starts up. This rage from kick ass sentry guns to bear traps that clasp enemies and not let them go. Seriously, beating up a fridge that can’t move seems to be pretty relaxing!

The game so far has three shops being a pet shop, an upgrade shop and a deployable weapon shop. These are the dodgy guys who sell you the goods. Are they brothers or the same person? I really have no idea!

Shopkeepers

Brothers or the same bloke?

If you follow me on twitter you’ll know I usually ramble about this daily too and post the odd screenshot of what I’m doing. So If you’re into that hit up @ChrisJeffGames

We also decided to call the game ‘There goes the TV’. You heard it here! ;)

Chris’ Top Ten! 2012

27 Dec 12

I thought I’d compile a list of the top ten flash games I’ve played in 2012! There have been tons of great games, bucket loads worth of innovation so it’s really hard to condense a list to be honest! But – Over the whole year, I think I can knock it down to the top ten I’ve played. Here it is! In no order too, it’s too hard to do that as they’re all bloody brilliant games. Let’s say they’re all number one, within a top ten :)

Berzerk Ball 2

This game has really snuck in at the end and it’s a game I’ve been really enjoying on my Galaxy SII. I think it’s definitely one of the better games in 2012 and deserves to be here! The Bezerk guys really know how to make a fun game.

 

 

Burrito Bison Revenge

I’d honestly feel like a moron for not mentioning this as it came out pretty early in 2012. The Juicy Beast guys honestly have nailed it again with this one. If you’re into distance games, this is definitely the cream of the crop!

 

 

Infectonator 2

I remember playing the first one back in 2009 I think it was. and even from then, it shined out as an amazing game! Now, it’s just came such a long way and is definitely one of the best in 2012.

 

 

The Last Stand: Dead Zone

The Last Stand is definitely one of the games you think of when Flash Games are concerned. It’s been a successful series for quite some time. Since like 2007 or something if I remember rightly. And Con Artist games really did it again and stepped it up a notch! I didn’t expect for them to expand the gameplay that much when I heard this was going to release. Action/Strategy and RPG all in one pot!

 Hanna in a Choppa 2

This makes the cut because of it’s design. I absolutely loved the first one of this game and when I saw the 2nd released, I was pretty damn excited. This has to be here. Enough said.

 

 

Zombotron 2

A brilliant action game right here. I remember actually being in love with the feel of the game and the games visuals when I played it back in July. Although you’ll only play through the game once, you’ll thoroughly enjoy it! This is just one of those games that I really wouldn’t change at all given the chance.

Super Adventure Pals

So I actually didn’t want to put this here as Jay is a good friend of mine. But I really had to! What a bloody good game, so much content jammed in to a flash game doesn’t happen a lot in this industry and I think Jay and Julian absolutely nailed it with this platformer-based action/RPG. Well done guys!

Okay I lied. It wasn’t even a top ten! So it was a top seven. That’s not bad though, don’t be upset!

I really didn’t want to bulk this out with some definitely great flash games, that I didn’t enjoy. I just wanted it to be the best of the best that I personally enjoyed as a whole.

Here’s to 2013! :)

Christmas wrap up!

24 Dec 12

Wow, it’s been a year already! I can’t believe it.

It’s really been an eventful year for me this year I’d say – let’s round it up!

  • Finalist at the Mochi Awards for Space is Key (Action category).
  • Released Space is Key 2
  • Released Platcore.
  • Released They Took Her – Won Mochi 60 second competition with it.
  • Successfully ran Mochi London 2012 (Was beyond words, amazing event!)
  • Ported Space is Key to AIR and included Space is Key 2 in with the mobile version (Unreleased).
  • Developed Above Average Guy (Unreleased, polishing at the moment!)

And to wrap it up I’m developing a quick brawler game too. If you’ve not seen anything, feast your eyes on this!

Super sneaky peak at the new brawler

Super sneaky peak at the new brawler

All in all, I think it’s been a great year and I really want to double what I’ve done this year and make 2013 even better. So thank you all for the support and I wish you the best Christmas ever! All the best :)

Ho ho ho!