Super Indie Pals – Episode 9!

 

Episode 9 – Pesto Force

In this episode we speak to flash game legend Nick Pasto AKA Pesto Force AKA BoMToons. Nick talks to us about his background, and the road to getting his upcoming game Super Chibi Knight successfully funded on Kickstarter and green lit on Steam.

Click here for the NO MUSIC version.

Links:

BoMToons Newgrounds page – 

http://bomtoons.newgrounds.com/

Pesto Force – 

http://www.pestoforce.com/

Super Chibi Knight (pledge now!) – 

http://www.superchibiknight.com/

Flexicade – http://flexicade.com/

Crawl – http://www.powerhoof.com/crawl/

Super Indie Pals 7 & 8!

I realised I didn’t blog at all about Super Indie Pals episode 7 so I thought I’ll wrap it together with the 8 blog post and you can have it as one big Super Indie Pals sandwich or something like that!

Episode 7 – 2013

In this episode we review the year of 2013! We discuss the projects we released, our highlights and the biggest lessons we learnt over the past year. We also look forward to 2014, and talk about our plans and what we hope to achieve this year!

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Episode 8 – Con Artist Games

We speak to Chris Condon of ConArtist Games, creator of the hugely successful Last Stand series. Chris talks to us about his journey, inspirations, and the challenges him and his team faced creating their ongoing MMO The Last Stand: Dead Zone.

 

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Space is Key @ PAX Prime!

You read it correctly, super exciting news!

So Space is Key is going to be at PAX Prime with the very fine folk at Playvue. You can check it out here http://pax.playvue.com/

This is super cool news that it’ll be there for you to play, I’ve changed the build a little and you can post your scores to twitter fine now so if you’re going,  post your score and I’ll see it and tweet you back :)

It’s a huge shame I can’t fly out though as I’d loved to have been there and man the booth (It’s always amazing speaking with everyone and getting involved with you guys) but I’ve not been in the best of health and after an operation lately I’m sadly unable to head out! BUT if you’re going, you have to throw me a tweet at @ChrisJeffGames and let me know, I might give you a Space is Key iOS promotional code! Who knows.

Paxness

Oh yes, Space is Key is at PAX Prime baby!

In other news though! I’ve finished ‘Above Average Guy’ and also another cheeky little project that I’m going to announce pretty soon as it’s got a sponsor now. But it’s really cool and I know you’ll love it.

Really excited that ‘Above Average Guy’ finally got completed as I actually benched this project months and months ago, probably late last year. And I feel super bad for benching it, but it was for cool stuff too, I promise. Regardless, it’s finished now so hopefully you guys can be playing it next month!

It's great to be 100% on it actually. Hopefully you'll all enjoy it as much as I have been making it when it launches!

It’s great to be 100% on it actually. Hopefully you’ll all enjoy it as much as I have been making it when it launches!

Over the weekend I also made a quick project with Skybase for Ludum Dare however with a tonne of other work on, it didn’t get finished, but it’s so close! SO, the plan is to polish and spice it up a little, then hopefully get it a release. At heart, this is a avoid and collect style game, coupled with some beautiful abstract art. The concept is you’re a square growing in to a rainbow, it makes sense…

It even has a name, that's how much we did. Sadly couldn't finish it in time for the competition though!

It even has a name, that’s how much we did. Sadly couldn’t finish it in time for the competition though!

As you can see, this little project is super abstract and I love how Skybase handled it. It's looking beautiful!

As you can see, this little project is super abstract and I love how Skybase handled it. It’s looking beautiful!

Psst, one final thing. Super Indie Pals is now on iTunes too, you should check us out and drop it a subscribe and listen to us! It’s fun times :)